发明名称 Storage medium, image processing apparatus, image processing method, and image processing system
摘要 An example of a game apparatus as an image processing apparatus includes a CPU, and the CPU controls a movement, etc. of a player object according to an instruction from a player. In a case that a predetermined condition is satisfied, a two-dimensional surface is displayed within a virtual three-dimensional space. When the player moves a first controller, a two-dimensional image is depicted on the two-dimensional surface in response thereto. Then, it is determined whether or not the depicted two-dimensional image is a predetermined image. If it is determined that the two-dimensional image is the predetermined image, a three-dimensional object corresponding to the predetermined image appears, and the two-dimensional surface and the two-dimensional image depicted thereon are erased.
申请公布号 US9610497(B2) 申请公布日期 2017.04.04
申请号 US201113239598 申请日期 2011.09.22
申请人 NINTENDO CO., LTD. 发明人 Yamada Yoichi;Asuke Shigeyuki;Fujibayashi Hidemaro;Matsutani Kenji
分类号 G06T15/00;A63F13/5255 主分类号 G06T15/00
代理机构 Nixon & Vanderhye P.C. 代理人 Nixon & Vanderhye P.C.
主权项 1. A non-transitory storage medium storing an image processing program of an image processing apparatus including an input device, said image processing program causes a computer of said image processing apparatus to at least: output an image obtained by imaging a virtual three-dimensional space with a virtual camera; determine whether or not a predetermined condition is satisfied; generate a two-dimensional surface in said virtual three-dimensional space when it is determined that said predetermined condition is satisfied; determine an attitude based on information acquired from the input device; and draw, in the virtual three-dimensional space, a two-dimensional image on said two-dimensional surface on the basis of the determined attitude.
地址 Kyoto JP