发明名称 GAME PROGRAM, GAME CONTROLLING METHOD, AND INFORMATION PROCESSING APPARATUS
摘要 A game program causes a computer to set, if it is determined that a point based on a first action of the character of each of an own player and another player is greater than or equal to a predetermined value, a specific period from a time when an instruction to input a second action has been first accepted from the own player or the other player as a cooperation accepting period, to accept the instruction to input the second action up to a maximum number of times set for each cooperation player from a cooperation player other than the player who has instructed input of the second action, among the own player and the other player, during the cooperation accepting period, and to vary an effect of the second action in accordance with the number of times of the instruction to input the second action.
申请公布号 US2017072315(A1) 申请公布日期 2017.03.16
申请号 US201615224732 申请日期 2016.08.01
申请人 GREE, Inc. 发明人 Wada Nariaki;Shoda Yoichi
分类号 A63F13/55;A63F13/822;A63F13/25 主分类号 A63F13/55
代理机构 代理人
主权项 1. A computer program product embodied on a non-transitory computer readable medium, comprising code executable by a computer arranged to operate a computer game, the computer having at least a processor and a storage unit, to cause the computer to carry out the following steps: storing a point value in the storage unit on the basis of a first action of a character of each of an own player and another player, the first action being performed in accordance with input instructions from the own player and the other player; determining, with a processor, whether the point value stored in the storage unit is greater than or equal to a predetermined value; setting, with a processor, if the point value is determined to be greater than or equal to the predetermined value, a specific period as a cooperation accepting period, the cooperation accepting period beginning at a time when an instruction to input a second action has been first accepted from the own player or the other player; accepting, with a processor, from a cooperation player other than the player who has instructed input of the second action, among the own player and the other player, the instruction to input the second action; continuing to accept, with a processor, during the cooperation accepting period, additional instructions from the cooperation player to input the second action up to a maximum number of times set for each cooperation player; and varying, with a processor, an effect of the second action in accordance with the number of times of the instruction to input the second action is accepted from the cooperation player.
地址 Tokyo JP