发明名称 Racing game
摘要 A racing game and a method for playing the game. The method includes providing the racing game, generating the at least two random numbers, wherein an at least one player uses the at least two random number generators to generate the at least two random numbers, and advancing the at least one game piece representing the at least one player that corresponds to the at least two random numbers generated. One of the random number generators is used to determine lane choice for at least one player, along which the at least one game piece is advanced during game play.
申请公布号 US9579559(B2) 申请公布日期 2017.02.28
申请号 US201213589488 申请日期 2012.08.20
申请人 Borer Stephen G. 发明人 Borer Stephen G.
分类号 A63F3/00 主分类号 A63F3/00
代理机构 Ward Law Office LLC 代理人 Ward Law Office LLC ;Ward Jacob M.
主权项 1. A method for playing a racing game, the method comprising the steps of: a) establishing a gaming apparatus having a plurality of physical and cooperating game components, the gaming apparatus including i) a game surface having a race track with markings defining a start line, a finish line, and lanes, the lanes separated into discrete spaces by additional markings oriented transverse to the markings defining the lanes, each of the lanes having a lane number associated therewith, and each of the lanes defining a complete circuit on the game surface,ii) a plurality of game pieces representing a plurality of players, each of the game pieces capable of advancing one or more of the discrete spaces on the race track around one of the lanes, and each of the game pieces having a size configured to fit entirely within each of the discrete spaces of the lanes, the game pieces cooperating with the game surface when the game pieces are disposed within the discrete spaces of the lanes and abutting the game surface, andiii) at least two random number generators configured to each generate the lane numbers associated with the lanes; b) determining a lane choice for each of the players by generating the lane number using only a single one of the random number generators, the lane choice being the same as the lane number generated, wherein the step of determining the lane choice for each of the players includes permitting each of the players, in turn, to use the single one of the random number generators,wherein the lane choice is determined for a player having the turn if the lane number generated is different from any lane number previously generated,wherein the lane choice is not determined for the player having the turn if the lane number generated is the same as any lane number previously generated, and the player having the turn that generated the lane number the same as any lane number previously generated is only permitted to again use the single one of the random number generators when all of the players have also had turns to use the single one of the random number generators, andwherein the use of the single one of the random number generators by each of the players continues in turn until the lane choices are determined for all of the players; c) subsequent to the step b), placing the game pieces of the players in the discrete spaces of the lanes at the start line, the placement of the game pieces controlled by the lane choice determined for each of the players in step b), the placing of the game pieces of the players in the lanes of the game surface at the start line defining a first state of the gaming apparatus with the game pieces each disposed in the lanes and abutting the game surface in a first spatial relationship relative to each other; d) subsequent to the step c), each of the players generating in turn at least two of the lane numbers using the at least two random number generators, wherein the player with the game piece in the lane having a first lane number has a first turn at using the at least two random number generators; and e) advancing the game pieces around the lanes of the race track, wherein one of the game pieces is advanced at least one of the discrete spaces within the lane of the one of the game pieces when the lane number associated with the lane in which the one of the game pieces was placed is generated by at least one of the at least two random number generators in step d), and wherein the advancing of the game pieces around the race track within the lanes transforms the gaming apparatus from the first state to at least one second state with at least one second spatial relationship of the game pieces relative to each other that is different from the first spatial relationship, the game pieces in the at least one second state also disposed in the lanes and abutting the game surface; and f) permitting the players to repeat steps d) and e) until at least one of the game pieces completes a predetermined number of laps around the race track and crosses the finish line.
地址 Tiffin OH US