发明名称 遊技機
摘要 PROBLEM TO BE SOLVED: To provide a game machine having a performance technique capable of further increasing amusement of a game though performance techniques using a notice performance have been conventionally used in many ways.SOLUTION: A game machine can execute a control in which, after output of certain first notice information and before reaching a predetermined game state transition momentum, second notice information different from the certain first notice information is outputted by a second information output unit different from a first information output unit. The game machine is configured such that, when the second notice information is outputted, the first information output unit outputs first notice information having higher expectation for transition to an advantageous game state than the certain first notice information and permission of output of the first notice information having higher expectation for transition is determined on the basis of an operation by a player.
申请公布号 JP6083853(B2) 申请公布日期 2017.02.22
申请号 JP20120213995 申请日期 2012.09.27
申请人 サミー株式会社 发明人 宮澤 一真
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
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