摘要 |
PROBLEM TO BE SOLVED: To provide a game machine preventing unnecessary increase in data and control load, while having diversity related to variation of a winning probability of a replay winning combination.SOLUTION: When producing no SB (Special Bonus) in an RT1 (Replay Time) game state, a pachinko slot machine transfers a game state to an RT2 game state having a replay winning probability different from that of the RT1 game state. In the RT2 state, when a player can win a red-7 replay or a Don replay, the pachinko slot machine transfer the game state to an RT3 game state where a replay winning probability is a highest. In that state, for winning the red-7 replay or the Don replay, a player has to execute a stop operation by an irregular depressing and to execute a stop operation of a left reel 3L on a specific position. However, in this pachinko slot machine, such stop control is predetermined on the basis of the internal winning combination and an independent lottery is not executed.SELECTED DRAWING: Figure 22 |