发明名称 METHOD AND SYSTEM FOR CAPTURING A FRAME BUFFER OF A VIRTUAL MACHINE IN A GPU PASS-THROUGH ENVIRONMENT
摘要 A method for capturing information in a graphics processing unit (GPU) pass-through environment. The method includes installing a guest driver of a dedicated GPU within an assigned virtual machine. The GPU is assigned by a hypervisor configured for managing a plurality of virtual machines. The guest driver directly controls the GPU to render a plurality of frames. The method includes capturing a first frame stored in a frame buffer of the GPU. The method includes storing the first frame for later access, such as for management of the virtual machine by viewing a desktop captured in the first frame.
申请公布号 US2017004808(A1) 申请公布日期 2017.01.05
申请号 US201514791075 申请日期 2015.07.02
申请人 Nvidia Corporation 发明人 AGASHE ANIKET;MITRA SURATH RAJ
分类号 G09G5/36;G06F9/445;G06F9/455;G06T1/20;G06T1/60 主分类号 G09G5/36
代理机构 代理人
主权项 1. A system comprising: a processor; and non-transitory memory coupled to said processor and having stored therein instructions that, if executed by said computer system, cause said computer system to execute a method for capturing information comprising: installing a guest driver of a dedicated graphics processing unit (GPU) within an assigned virtual machine, wherein said guest driver directly controls said GPU to render a plurality of frames for said virtual machine;capturing a first frame stored in a frame buffer of said GPU; andstoring said first frame for later access.
地址 Santa Clara CA US