发明名称 |
METHOD AND SYSTEM FOR CAPTURING A FRAME BUFFER OF A VIRTUAL MACHINE IN A GPU PASS-THROUGH ENVIRONMENT |
摘要 |
A method for capturing information in a graphics processing unit (GPU) pass-through environment. The method includes installing a guest driver of a dedicated GPU within an assigned virtual machine. The GPU is assigned by a hypervisor configured for managing a plurality of virtual machines. The guest driver directly controls the GPU to render a plurality of frames. The method includes capturing a first frame stored in a frame buffer of the GPU. The method includes storing the first frame for later access, such as for management of the virtual machine by viewing a desktop captured in the first frame. |
申请公布号 |
US2017004808(A1) |
申请公布日期 |
2017.01.05 |
申请号 |
US201514791075 |
申请日期 |
2015.07.02 |
申请人 |
Nvidia Corporation |
发明人 |
AGASHE ANIKET;MITRA SURATH RAJ |
分类号 |
G09G5/36;G06F9/445;G06F9/455;G06T1/20;G06T1/60 |
主分类号 |
G09G5/36 |
代理机构 |
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代理人 |
|
主权项 |
1. A system comprising:
a processor; and non-transitory memory coupled to said processor and having stored therein instructions that, if executed by said computer system, cause said computer system to execute a method for capturing information comprising:
installing a guest driver of a dedicated graphics processing unit (GPU) within an assigned virtual machine, wherein said guest driver directly controls said GPU to render a plurality of frames for said virtual machine;capturing a first frame stored in a frame buffer of said GPU; andstoring said first frame for later access. |
地址 |
Santa Clara CA US |