摘要 |
PROBLEM TO BE SOLVED: To provide a game control device capable of causing a user character to perform faint action in a direction which a user desires.SOLUTION: In a case where a first direction indication operation is made by a user, a faint action execution part 84 regenerates a faint motion data whose regeneration time is shorter than movement motion data, being a motion data for making a user character execute faint action, so that a faint action in the direction corresponding to the first direction indication operation is executed by the user character. In a case where a second direction indication operation is made by the user, a movement action execution part 86 regenerates a movement motion data for making the user character execute movement action, so that the movement action in the direction corresponding to the second direction indication operation is executed by the user character. |