发明名称 遊技機
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of preventing a player from losing motivation to play the game as much as possible when the game does not enter a probability variable state.SOLUTION: A game machine includes: predetermined profit giving means for giving a predetermined profit to a player; and specific profit giving means for giving a specific profit more advantageous than the predetermined profit to a player. When a third result is obtained as a result of a lottery, the predetermined profit giving mean is started and a probability variable state is attained. Also, as display modes that can be generated when the result of the lottery is the third result, the following are generated: a normal state performance; a high-probability expectation small performance indicating that a probability variation is possibly occurring; a high-probability expectation big performance indicating that a probability variation is highly likely occurring; and a high-probability state performance indicating that probability variation is occurring. The normal state performance, the high-probability expectation small performance, and the high-probability expectation big performance may be generated even when a small winning is obtained as a result of the lottery. In the high-probability expectation small performance, in particular, even when points reach a predetermined value, the high-probability expectation big performance is postponed till the number of executed performances reaches a continuation derivation count.
申请公布号 JP5956501(B2) 申请公布日期 2016.07.27
申请号 JP20140093972 申请日期 2014.04.30
申请人 株式会社大一商会 发明人 市原 高明;藤田 直弘;長谷川 有史
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
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