发明名称 |
グラフィックス処理装置およびグラフィックス処理方法 |
摘要 |
PROBLEM TO BE SOLVED: To solve the problem that the extension of a compressed texture used to be time consuming.SOLUTION: A graphics processor includes: a main memory 300; and a graphics processing unit (GPU) 200. The GPU 200 includes: a run length extension part 30; and an inverse discrete cosine transformation part (IDCT) 40. The run length extension part 30 executes the run length extension of a compressed texture, and the IDCT part 40 performs inverse discrete cosine transformation to the texture subjected to run length extension to restore the texture. The main memory 300 includes a texture pool for partially caching the restored texture. |
申请公布号 |
JP5928914(B2) |
申请公布日期 |
2016.06.01 |
申请号 |
JP20140054021 |
申请日期 |
2014.03.17 |
申请人 |
株式会社ソニー・インタラクティブエンタテインメント |
发明人 |
佐藤 仁;冨永 丈博;鹿子木 朋睦 |
分类号 |
G06T15/04;H04N1/41;H04N19/93 |
主分类号 |
G06T15/04 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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