发明名称 SLOT MACHINE
摘要 PROBLEM TO BE SOLVED: To continuously provide a player with a feeling of expectation by derivation of a specific display result (a so-called chance outcome) that may be derived when it is determined to allow an occurrence of a specific general winning (e.g., a small winning combination).SOLUTION: When a player wins a challenge bonus (1) or (2) accompanied by a transfer to an extremely advantageous game state to the player, and when the player wins a red cherry or white cherry as a one-token winning combination, a slot machine derives a chance outcome according to operation order of stop buttons. Regular bonuses (1) and (2) are configured not to be missed and have mutually different types of component symbols, so that it is difficult for the player to recognize winning thereof. In a regular bonus game state based on the winning of the regular bonus (1) or (2), a winning probability of the red cherry and the white cherry is extremely high, so as to increase games to derive the chance outcome. Further, after termination of the regular bonus (1), the game state is controlled into an RT (Replay Time) in which a winning probability of replay is enhanced more than the normal game state.SELECTED DRAWING: Figure 17
申请公布号 JP2016083478(A) 申请公布日期 2016.05.19
申请号 JP20160013855 申请日期 2016.01.27
申请人 SANKYO CO LTD 发明人 NAKAJIMA KAZUTOSHI
分类号 A63F5/04 主分类号 A63F5/04
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