发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To increase a player's motivation to play a game.SOLUTION: In a game machine, a game progresses under a game state which is set to either a low probability game state, in which a big winning result is derived according to a low probability determination condition, or a high probability game state, in which the big winning result is derived according to a high probability determination condition that derives the big winning result with a high probability. When a start condition is established in the low probability game state, the big winning result is derived according to the low probability determination condition. When the start condition is established in the high probability game state, the big winning result is derived according to the high probability determination condition. If a big role game is executed by controlling the opening/closing of a big winning port on a condition that the big winning result has been derived, the game state after the completion of the big role game is set to the low probability game state or the high probability game state. If a game ball enters a specific area at least within a predetermined period of time before the execution of the big role game, the game state after the completion of the big role game is set to the high probability game state.SELECTED DRAWING: Figure 36
申请公布号 JP2016083294(A) 申请公布日期 2016.05.19
申请号 JP20140219452 申请日期 2014.10.28
申请人 HEIWA CORP 发明人 HASHIGUCHI HIROKI
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
主权项
地址