摘要 |
PROBLEM TO BE SOLVED: To provide a game machine capable of further appropriately displaying, on an external display or the like, the number of initial winnings of an advantageous game state in which players have high interest in a simple configuration, while reducing an occurrence of communication error or the like.SOLUTION: After an operation-start condition for transferring to an AT (Assist Time) game is established and the game state is transferred from a normal game to the AT game, a main CPU 51 transfers a performance game state to "an under-AT state" on the basis of a fact that a value of a number-of-winning counter reaches 3 during the normal game (namely, the depressing order is correct continuously three times when winning "a depressing-order small winning combination", starts to output an external signal 2 and, when a value of a check counter becomes 2 after termination of the AT, terminates the output of the external signal 2.SELECTED DRAWING: Figure 53 |