发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of further appropriately displaying, on an external display or the like, the number of initial winnings of an advantageous game state in which players have high interest in a simple configuration, while reducing an occurrence of communication error or the like.SOLUTION: After an operation-start condition for transferring to an AT (Assist Time) game is established and the game state is transferred from a normal game to the AT game, a main CPU 51 transfers a performance game state to "an under-AT state" on the basis of a fact that a value of a number-of-winning counter reaches 3 during the normal game (namely, the depressing order is correct continuously three times when winning "a depressing-order small winning combination", starts to output an external signal 2 and, when a value of a check counter becomes 2 after termination of the AT, terminates the output of the external signal 2.SELECTED DRAWING: Figure 53
申请公布号 JP2016077918(A) 申请公布日期 2016.05.16
申请号 JP20150253839 申请日期 2015.12.25
申请人 UNIVERSAL ENTERTAINMENT CORP;MIZUHO:KK 发明人 OSERA HIROAKI;KOBAYASHI SATOSHI;SHUDO SHIGERU
分类号 A63F5/04 主分类号 A63F5/04
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