发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a technology capable of dealing with a variety of error states generated in a game machine.SOLUTION: A second variable winning device 31 is a V attacker with a probability variation area (high probability state shift area). When the number of prize winning balls to be the number of game balls detected by a second count switch 85 does not match the number of discharged balls to be the number totaling the number of game balls detected by a probability variation area switch disposed inside a probability variation area hole 31e and the number of game balls detected by an outlet switch disposed inside an outlet 31f, it is determined that an input/output ball non-match error state has occurred. When a big winning port input/output ball non-match error has occurred, an error notification LED 46b on a glass frame is lit in blue and the other glass frame decoration LEDs are lit in red. Prescribed voice and warning beep are outputted by speakers 54 to 56, and to a display screen of a liquid crystal display 42, character information and the like, such as "input/output ball non-match has been detected" is displayed.SELECTED DRAWING: Figure 70
申请公布号 JP2016049204(A) 申请公布日期 2016.04.11
申请号 JP20140175331 申请日期 2014.08.29
申请人 HEIWA CORP 发明人 KONO YASUO
分类号 A63F7/02 主分类号 A63F7/02
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