发明名称 |
redirecionamento em tempo real de dados esqueléticos para jogo avatar |
摘要 |
Techniques for generating an avatar model during the runtime of an application are herein disclosed. The avatar model can be generated from an image captured by a capture device. End-effectors can be positioned an inverse kinematics can be used to determine positions of other nodes in the avatar model. |
申请公布号 |
BRPI1014402(A2) |
申请公布日期 |
2016.04.05 |
申请号 |
BR2010PI14402 |
申请日期 |
2010.05.26 |
申请人 |
MICROSOFT CORPORATION |
发明人 |
ALEX A. KIPMAN;ANDREW WILSON;JEFRFREY N. MARGOLIS;KUDO TSUNODA;NICHOLAS D. BURTON;SCOTT W. SIMS |
分类号 |
A63F13/00 |
主分类号 |
A63F13/00 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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