发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To allow a flexible setting of a presentation time without being influenced by the speed of a game operation, even if in a game machine changing its presentation by a game operation as a trigger.SOLUTION: When a switching instruction is received after a prescribed time has been elapsed since the start of a performance of one presentation, a slot machine 100 switches the one presentation being performed when the switching instruction is received to another presentation, but when the switching instruction is received before the prescribed time has been elapsed since the start of the performance of the one presentation, the one presentation is to be performed till the prescribed time elapses, and after the lapse of the prescribed time, the one presentation being performed is switched to another presentation.SELECTED DRAWING: Figure 14
申请公布号 JP2016041291(A) 申请公布日期 2016.03.31
申请号 JP20150227441 申请日期 2015.11.20
申请人 DAITO GIKEN:KK 发明人 NAKAMURA RYOTA
分类号 A63F5/04 主分类号 A63F5/04
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