摘要 |
The present invention provides a player with motivation to make payments. A program that executes on a computer an event control step for controlling in-game events that can be executed by one or more players, an allotment step for allotting to a player that has executed an event raw material items that correspond to game items used in the game, and a purchase control step for controlling the purchase of a first game item that the player purchases by making a payment. In the allotment step, when a first player that does not have history information related to the first game item executes an event with a second player that does have history information related to the first game item, the first player can also be allotted raw material items that are allotted on the condition of having history information related to the first game item. |