发明名称 |
Method for implementing a computer game |
摘要 |
A method, implemented as computer code being executed by one or more processors, in which the processor(s) are programmed so that: a player can see its game level position on a virtual path, or other virtual world, shown on the player's computing device display, the virtual path including a node for each level of the game; and when the player moves a cursor, pointer or other selection tool over a node, then a thumbnail image of the gameboard for that level is automatically displayed. |
申请公布号 |
US9278282(B2) |
申请公布日期 |
2016.03.08 |
申请号 |
US201314029472 |
申请日期 |
2013.09.17 |
申请人 |
KING.COM LIMITED |
发明人 |
Knutsson Sebastian;Malmqvist Niklas;Hansson Magnus;Nyblom Tobias |
分类号 |
G06F17/00;A63F13/40;G07F17/32;A63F13/00;A63B71/06;A63F13/30;G06F9/44 |
主分类号 |
G06F17/00 |
代理机构 |
Saul Ewing LLP |
代理人 |
Saul Ewing LLP |
主权项 |
1. A computer implemented method in which a computing device comprises one or more processors and a display, said display configured to display computer game graphics for a computer game, in which the one or more processor are programmed such that the method comprises:
displaying game progress information of said player of the computing device on the display, said game progress information of said player comprising a game level position shown on a virtual path or other virtual world comprising a plurality of nodes, wherein each node of said plurality of nodes is associated with a level of a plurality of levels of the game; displaying, in response to user input associated with a node of said plurality of nodes, a thumbnail image displaying a gameboard of the level associated with said node of said plurality of nodes. |
地址 |
St. Julians MT |