发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of accurately suggesting to a player a possibility of transferring to a game state advantageous to the player.SOLUTION: When receiving a winning information command during execution of a continuous chance symbol performance, a voice lamp control device 113 temporarily stores the winning information command in an acquisition standby command memory 223k. This configuration can prevent continuous chance symbol determination processing (refer to Figure 22) from being executed during the execution of the continuous chance symbol performance so as to prevent a value of a continuous chance symbol counter 223b from being overwritten, thereby accurately executing the currently-executing continuous chance symbol performance to the last. Accordingly, the game machine further accurately suggests to the player a game state that the game machine is to be transferred to after termination of the continuous chance symbol performance, by the number of continuations of the variable performance with a stop symbol defined as "the chance symbol".SELECTED DRAWING: Figure 21
申请公布号 JP2016019791(A) 申请公布日期 2016.02.04
申请号 JP20150189853 申请日期 2015.09.28
申请人 SANYO PRODUCT CO LTD 发明人 KISHIMOTO SHINJI
分类号 A63F7/02 主分类号 A63F7/02
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