摘要 |
The disclosure discloses a method and system for continuously playing a media resource in a device. The method includes that a Digital Media Player (DMP) or a Digital Media Renderer (DMR) obtains breakpoint information corresponding a media resource before playing the media resource, wherein the breakpoint information includes a Message-Digest Algorithm 5 (MD5) value of the media resource, a unique device Identifier (ID) of the DMP or the DMR, and breakpoint time when the DMP or the DMR stops playing in the last playing process of the media resource; the DMP or the DMR sends to a Digital Media Server (DMS) according to the breakpoint information, a request for sending data of the media resource from a breakpoint; the DMP or the DMR obtains the data of the media resource from the DMS and plays the same. By means of the disclosure, DMPs/DMRs of different users are enabled to remember breakpoint information of a media resource to be played by each user when playing the same media resource on different DMSs and multi-breakpoint continuous playing can be supported. In addition, the breakpoint information of each user will not overlap each other. |