摘要 |
The present invention relates to a graphic model architecture for fast output of a HTML 5 WebGL-based mobile application and an output method. According to the present invention, the graphic model architecture includes: a game object (100) which is actually used in a game; a resource object (110) which is a logical object of a resource used by the game object (100); a renderer (120) which is a renderer outputting the logical object from the resource object (110); a renderer Q (130) present in the renderer and piling up rendering data requested in a content logic; a render buffer (140) buffering the rendering data with the renderer Q processed; a GLSL (150) which is a GL shader engine; a skinning shader (160); a polygon shader (170); a normal shader (180); and a text shader (190). |