发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which can increase the player's motivation for a game by enhancing the attention degree to and amusement of the game.SOLUTION: When the content of prizewinning information satisfies a state transfer condition, any one of plural types of continuous notice performances is continuously performed in a predetermined specified number or more of games with a predetermined probability. Additionally, when the content of prizewinning information does not satisfy the state transfer condition, the continuous notice performances are continuously performed in less than the predetermined specified number of the games with a predetermined probability, but selected is one of the types of the continuous notice performances in which a state in which the any one of the continuous notice performances performed corresponding to the prizewinning information continues the specified number of times or more is avoided, where the selected continuous notice performance can be started from another number of game performed before the start of the continuous notice performance.
申请公布号 JP2015231461(A) 申请公布日期 2015.12.24
申请号 JP20140119336 申请日期 2014.06.10
申请人 SANYO PRODUCT CO LTD 发明人 OKAMURA GEN;TAKEDA HIDEO
分类号 A63F7/02 主分类号 A63F7/02
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