摘要 |
PROBLEM TO BE SOLVED: To provide a game machine which can increase the player's motivation for a game by enhancing the attention degree to and amusement of the game.SOLUTION: When the content of prizewinning information satisfies a state transfer condition, any one of plural types of continuous notice performances is continuously performed in a predetermined specified number or more of games with a predetermined probability. Additionally, when the content of prizewinning information does not satisfy the state transfer condition, the continuous notice performances are continuously performed in less than the predetermined specified number of the games with a predetermined probability, but selected is one of the types of the continuous notice performances in which a state in which the any one of the continuous notice performances performed corresponding to the prizewinning information continues the specified number of times or more is avoided, where the selected continuous notice performance can be started from another number of game performed before the start of the continuous notice performance. |