发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To increase amusement using an operation unit. <P>SOLUTION: It is decided whether an operation performance accompanying operation by the operation unit is executed, and the operation performance is executed based on the decided result. In this case, it is decided whether the operation performance is executed at different decision rates between the execution of variable display of identification information in a first variable display section, and the execution of variable display of identification information in a second variable display section. Also, the variable display of the identification information in one of the first variable display section and the second variable display section is executed preferentially, and variable display time of the identification information is shortened when the total of the number of holding storages stored by a first holding storage section and that of holding storages stored by a second holding storage section is not less than a prescribed number. <P>COPYRIGHT: (C)2012,JPO&INPIT
申请公布号 JP2012152646(A) 申请公布日期 2012.08.16
申请号 JP20120119496 申请日期 2012.05.25
申请人 SANKYO CO LTD 发明人 NAKAJIMA KAZUTOSHI
分类号 A63F7/02 主分类号 A63F7/02
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