发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of clearly suggesting which has a large advantage degree among a plurality of pieces of holding information and sufficiently exhibiting a performance effect by display modes of the plurality of pieces of holding information.SOLUTION: In the case where at least one piece of holding information is displayed as a specific holding display mode "black circle" in a display area 32a when determining a display mode of holding information to be displayed in the display area 32a, A sub CPU determines whether data for winning performance determination of a determination result corresponding to holding information after the one piece of holding information has an advantage degree larger than that of data for winning performance determination of a determination result corresponding to the one piece of holding information and on the basis of the determination result, changes the display mode of the one piece of holding information displayed as the specific holding display mode "black circle" in the display area 32a to a normal holding display mode "white circle", and determines the display mode of holding information stored after the one piece of holding information to be the specific holding display mode "black circle".
申请公布号 JP2015208370(A) 申请公布日期 2015.11.24
申请号 JP20140089849 申请日期 2014.04.24
申请人 UNIVERSAL ENTERTAINMENT CORP 发明人 SOTOYAMA TOMONORI
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
主权项
地址