发明名称 遊技機
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine that can inhibit a misbehavior. <P>SOLUTION: A Pachinko machine includes a lower start port 84 and a right start port 85 which allow a game ball flowing down in a game area PE to enter, a lower variable prize-winning device 82 and a right variable prize-winning device 83 which open if a predetermined winning result is obtained by a win-or-lose drawing caused by game ball entry into the lower start port 84 and right start port 85, an advantageous entry part which allows the game ball having entered the right variable prize-winning device 83 to enter, a main display unit 87 which performs variation display or the like as a result of ball entry into the lower start port 84 and which performs variation display or the like as a result of ball entry into the right start port 85, and a pattern display device 96 which performs variation display or the like as a result of ball entry into the lower start port 84 and which does not perform variation display or the like as a result of ball entry into the right start port 85. When a winning result is obtained by the win-or-lose drawing caused by ball entry into the lower start port 84 or when the ball enters the advantageous entry part, the machine is shifted to an opening and closing execution mode advantageous to a player in which the lower variable prize-winning device 82 opens. <P>COPYRIGHT: (C)2012,JPO&INPIT</p>
申请公布号 JP5824819(B2) 申请公布日期 2015.12.02
申请号 JP20110032046 申请日期 2011.02.17
申请人 株式会社三洋物産 发明人 福元 信明
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
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