发明名称 ENGINE FOR STREAMING VIRTUAL TEXTURES
摘要 <p>An engine decompresses texture data belonging to a virtual texture stored in processor readable memory so that decompressed texture data may be used to update a selected sub-image of a large texture image used to render a CGI. The updated sub-image may be at any location in the larger texture image. A processor executes an application to provide control information to the engine. The control information may include commands to decode compressed texture data at source addresses and provide a stream of decompressed virtual texture data to selected sub-image destination addresses in a texture buffer used for rendering a CGI. Similarly, the engine may compress texture sub-image information and store the compressed result at a destination address.</p>
申请公布号 EP2946363(A1) 申请公布日期 2015.11.25
申请号 EP20140703963 申请日期 2014.01.14
申请人 MICROSOFT TECHNOLOGY LICENSING, LLC 发明人 GROSSMAN, MARK
分类号 G06T9/00 主分类号 G06T9/00
代理机构 代理人
主权项
地址