发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine allowing a player to stably acquire game media in an assist time game.SOLUTION: In a bonus establishment state where a winning probability of a replay is higher than that in a normal state, the game machine transfers a performance state among a plurality of types of performance states including a normal performance state and an assist time state and, in the assist time state, when a shooting-order bell is won, executes a winning assist performance for assisting a winning of a bell B and a bell C. In a bonus establishment state, the game machine executes an internal lottery so as to produce a plurality of types of shooting order bells in which the bell B and the bell C are won without being overlapped with each other. In the bonus state, there is JAC1 in which the bell B and the bell C are overlappedly won in a generator actuation state transferred by a winning of a shift bonus (a shift RB). In the generator actuation state, the game machine draws the internal lottery such that a probability of winning JAC1 by the internal lottery is lower than a probability of winning any of the shooting order bells by an internal lottery in the bonus establishment state, and respective winning probabilities of the bell B and the bell C become higher than those in the bonus establishment state.
申请公布号 JP2015198987(A) 申请公布日期 2015.11.12
申请号 JP20150137619 申请日期 2015.07.09
申请人 OLYMPIA:KK 发明人 KAWAMURA DAISUKE;HIRAKAWA MASAO;TAKAHASHI JUNICHI
分类号 A63F5/04 主分类号 A63F5/04
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