发明名称 |
TARGET BASED ACTIONABLE CHARACTERISTIC |
摘要 |
A computer implemented method of providing a game is provided. The method comprises the following implemented by at least one processor and at least one memory of a device: retrieving from at least one memory information associated with a plurality of game objects and one or more characteristics of said games objects and causing said game objects with said one or more characteristics to be displayed on a display in an arrangement, executing at least one algorithm which: responsive to a detected user input providing a selection of two or more of the game objects, generating a first actionable characteristic associated with at least one un-selected game object; wherein generating the first actionable characteristic comprises: determining a first action associated with the first actionable characteristic in dependence on a determined target of the game. |
申请公布号 |
US2015321088(A1) |
申请公布日期 |
2015.11.12 |
申请号 |
US201414307952 |
申请日期 |
2014.06.18 |
申请人 |
KING.COM LIMITED |
发明人 |
Knutsson Sebastian;Dindareanu Mihai Alin;Asgeirsson Hinrik |
分类号 |
A63F13/2145 |
主分类号 |
A63F13/2145 |
代理机构 |
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代理人 |
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主权项 |
1. A computer implemented method of providing a game, the method comprising the following implemented by at least one processor and at least one memory of a device:
retrieving from at least one memory information associated with a plurality of game objects and one or more characteristics of said games objects and causing said game objects with said one or more characteristics to be displayed on a display in an arrangement, executing at least one algorithm which: responsive to a detected user input providing a selection of two or more of the game objects, generating a first actionable characteristic associated with at least one un-selected game object; wherein generating the first actionable characteristic comprises: determining a first action associated with the first actionable characteristic in dependence on a determined target of the game. |
地址 |
St. Julians MT |