发明名称 |
GRADIENT ADJUSTMENT FOR TEXTURE MAPPING FOR MULTIPLE RENDER TARGETS WITH RESOLUTION THAT VARIES BY SCREEN LOCATION |
摘要 |
In a computer graphics processing unit (GPU) having a shader and a texture unit the pixel shader is configured to receive or generate one or more sets of texture coordinates per pixel sample location. The pixel shader and texture unit between them are configured to calculate texture space gradient values for one or more primitives and generate and apply per-pixel gradient scale factors configured to modify the gradient values to smoothly transition them between regions of a display device having different pixel resolutions. |
申请公布号 |
WO2015153170(A1) |
申请公布日期 |
2015.10.08 |
申请号 |
WO2015US21987 |
申请日期 |
2015.03.23 |
申请人 |
SONY COMPUTER ENTERTAINMENT AMERICA LLC |
发明人 |
CERNY, MARK EVAN |
分类号 |
G09G5/00 |
主分类号 |
G09G5/00 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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