发明名称 |
SYSTEMS AND METHODS TO PROVIDE KINETIC DISASTERS |
摘要 |
A system, a non-transitory machine-readable storage medium storing instructions, and a computer-implemented method to cause simulation of a kinetic disaster is provided. A physical interaction with a client device is detected during gameplay of a multiplayer game that includes a virtual environment. The detected physical interaction is analyzed using a user interaction profile. A kinetic disaster simulator is selected based on the analyzing the physical interaction with the user interaction profile. Simulation of a predefined game action is caused within the virtual environment. |
申请公布号 |
US2015273323(A1) |
申请公布日期 |
2015.10.01 |
申请号 |
US201514674684 |
申请日期 |
2015.03.31 |
申请人 |
Zynga Inc. |
发明人 |
Perry Michael;Danielson Ross W. |
分类号 |
A63F13/213 |
主分类号 |
A63F13/213 |
代理机构 |
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代理人 |
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主权项 |
1. A method comprising:
detecting a physical interaction with a client device during gameplay of a multiplayer game that includes a virtual environment; analyzing the physical interaction using a user interaction profile; selecting, using one or more processors, a kinetic disaster simulator based on the analyzing the physical interaction with the user interaction profile; and causing simulation of a predefined game action within the virtual environment. |
地址 |
San Francisco CA US |