发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To solve the problem that existing game machines have only a kind of demonstration display during non-playing status and have a uniform interval time which makes the game boring. SOLUTION: The present invention makes the interval time of the demonstration display rendition variable during non-playing status by combining the timer to set the interval time of the demonstration display and the counter to count the number of executions of demonstration display without limiting the interval time of the first demonstration display during transition from the playing status to the non-playing status, increases the number of patterns of the demonstration display, and enhances the efficiency to attract players by enabling the patterns to be executed according to the number of demonstration displays. COPYRIGHT: (C)2009,JPO&INPIT
申请公布号 JP2009072395(A) 申请公布日期 2009.04.09
申请号 JP20070244627 申请日期 2007.09.21
申请人 ABILIT CORP 发明人 YAMAGIWA AKIO
分类号 A63F7/02 主分类号 A63F7/02
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