发明名称 |
Method and system for prioritizing audio traffic in IP networks |
摘要 |
A method for continuous uninterrupted delivery of audio packets, especially, in low-bandwidth/high-delay networks. The method determines a guaranteed communication channel capacity for selecting an optimal quality of real-time video rendering. A capacity of the communication channel between a client and a server is limited by a token bucket filter (TBF). In case of low-bandwidth, some or all video data is discarded and only the audio data is sent. Thus, the remote conference continues uninterrupted. |
申请公布号 |
US9148379(B1) |
申请公布日期 |
2015.09.29 |
申请号 |
US201313737048 |
申请日期 |
2013.01.09 |
申请人 |
“Intermind” société à responsabilité limitée |
发明人 |
Murashenkov Dmitry;Strikhalev Alexander |
分类号 |
H04L12/819;H04L1/00;H04L12/26;H04L29/06 |
主分类号 |
H04L12/819 |
代理机构 |
Bardmesser Law Group |
代理人 |
Bardmesser Law Group |
主权项 |
1. A computer-implemented method for prioritizing audio data in a network media stream, the method comprising:
a) establishing a network connection between a server and a client with an initial connection speed; b) providing a media stream to be sent from the server to the client, the media stream comprising a video data and an audio data and having a transmission speed M, wherein a transmission speed is determined by transmitting a garbage data stream at the initial connection speed on the network connection, using a probe mode, gradually increasing a speed of transmission by a delta of 5-200 kbits/s up to a measured effective maximum connection speed CS that is equal to media stream bitrate, wherein the probe mode has a duration of 1-5 seconds; c) setting a server-client with the measured connection speed according to b) as N; d) creating a token bucket of a size BS for the connection with the measured speed N on the server; e) adding tokens into the token bucket at a speed of N tokens per second; f) determining a size of a next video frame within the media stream so as to decide whether the frame should be transmitted or discarded; g) calculating a number of the tokens located in the token bucket; h) sending the video frame to the client, if the number of the tokens exceeds the video frame size, wherein the video data is stored in a client buffer; i) discarding a number of the tokens corresponding to the video frame size; j) discarding the video frame and keeping the tokens in the token bucket, if the number of the tokens is smaller than the video frame size; and k) sending the audio data to the client, wherein the audio data is stored in a client buffer, the client buffer has a size CB, wherein the audio data and the video data are processed by a frame filter that transmits or discards the frames of the audio data and the video data. |
地址 |
Luxembourg LU |