摘要 |
PROBLEM TO BE SOLVED: To provide a game machine which reduces an image storage capacity even when separately displaying an image.SOLUTION: In the case of separately displaying a specific performance image, masking work for making a first portion of the specific performance image transparent is performed, and a first worked image subjected to the masking work is drawn at a first position of a normal frame buffer. Next, a second portion of the specific performance image is masked, and a second worked image subjected to the masking work is drawn at a second position of the normal frame buffer, thereby separately displaying the specific performance image. |