发明名称 遊技機
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine capable of executing a performance content according to the sense of crisis about the end of awarding of a probability variable state. <P>SOLUTION: When the sense of the crisis about the end of awarding of the probability variable state is not high (the number of times of games is "1 to 30"), a variation pattern P11 for executing a revival performance is not determined. When the sense of the crisis about the end of awarding of the probability variable state is high (the number of times of games is "31 to 60"), the variation pattern P11 for executing the revival performance can be determined. <P>COPYRIGHT: (C)2012,JPO&INPIT</p>
申请公布号 JP5744440(B2) 申请公布日期 2015.07.08
申请号 JP20100190978 申请日期 2010.08.27
申请人 发明人
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
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