发明名称 ゲーム装置、対戦制御方法、および、プログラム
摘要 When a screen is closed with the power being turned on, a gaming apparatus having executed a role playing game transitions to a standby state. The gaming apparatus transmits a reply request containing a game ID and the like. When determining that there is a response, the gaming apparatus exchanges time tables. The gaming apparatus stores the received time table in a game information memory. Next, when the screen is opened and the standby state ends, the gaming apparatus transitions to a normal state. Subsequently, the gaming apparatus sequentially causes both characters to match up against each other slot by slot based on the set time table of the user and the received time table of the competitor.
申请公布号 JP5734908(B2) 申请公布日期 2015.06.17
申请号 JP20120077538 申请日期 2012.03.29
申请人 发明人
分类号 A63F13/63;A63F13/31;A63F13/45;A63F13/533;A63F13/822 主分类号 A63F13/63
代理机构 代理人
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