发明名称 PRESENTING MARKUP IN A SCENE USING TRANSPARENCY
摘要 Architecture that enables the drawing of markup in a scene that neither obscures the scene nor is undesirably obscured by the scene. When drawing markup such as text, lines, and other graphics, into the scene, a determination is made as to the utility to the viewer of drawing the markup with greater prominence than an occluding scene object. The utility of the markup is based on the distance of the scene object and markup from the camera. Thus, if an object that appears small in the scene and is in front of the markup, the markup will be drawn more clearly, whereas if the same object appears large in the scene and is in front of the markup, the markup is rendered faint, if drawn at all.
申请公布号 WO2015073464(A1) 申请公布日期 2015.05.21
申请号 WO2014US65102 申请日期 2014.11.12
申请人 MICROSOFT TECHNOLOGY LICENSING, LLC 发明人 FAALAND, NIKOLAI;BUERER, DAVID
分类号 G01C21/36;G06T19/00 主分类号 G01C21/36
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