发明名称 |
Designing a real sports companion match-play crowdsourcing electronic game |
摘要 |
Developing a match-play game in which an outcome of a live event determines an outcome within the match-play game comprises several steps including determining a set of outcomes that may occur in the live event, presenting the set of outcomes to a game designer, presenting a design interface in which a game designer may create a match-play game, enabling a user to determine a set of outcomes that may occur in the match-play game, and enabling the user to associate at least one outcome in the match-play game to an outcome in the live event. |
申请公布号 |
US9033781(B2) |
申请公布日期 |
2015.05.19 |
申请号 |
US201213729947 |
申请日期 |
2012.12.28 |
申请人 |
|
发明人 |
Steir Robert Craig;Brewster Michael Scott;Ambale Avinash Viswanath |
分类号 |
G06F17/00;A63F13/00;A63F13/30 |
主分类号 |
G06F17/00 |
代理机构 |
GTC Law Group LLP & Affiliates |
代理人 |
GTC Law Group LLP & Affiliates |
主权项 |
1. A method of developing a match-play game in which an outcome of a live event determines an outcome within the match-play game, comprising:
i) determining a first set of outcomes that may occur in the live event; ii) presenting the first set of outcomes to a game designer; iii) presenting a design interface in which a game designer may create a match-play game that is accessible by a plurality of users located remotely from the live event; iv) enabling a user of the plurality of users to determine at least one outcome from the first set of outcomes in coordination with a specific real play action in the live event so that the determined outcome is based on real-time context of the live event as an outcome in the match-play game; and v) enabling the user to associate in real-time the at least one outcome in the match-play game to the specific real play action that produces an outcome in the live event. |
地址 |
|