摘要 |
PROBLEM TO BE SOLVED: To provide a game machine capable of reporting a state properly.SOLUTION: When a jackpot game state ends, as shown in (A), it is displayed that four reservation memories are in a total reservation memory display part 18c. In the case where a first reservation memory is contained in the display, a mode shift standby flag is set in ON state, and a mode transfer standby counter is set with a value "4" corresponding to a total reservation memory number. Each time a variable display is executed, as shown in (B) to (I), the value of the mode shift standby counter is subtracted 1 by 1. If it is in a low-probability state when the value of the mode shift standby counter becomes "0", the transfer is made to a performance mode (or a time-shortening mode), as shown at (J). If in a high-probability state, the transfer is made to a performance mode (or a probability-variation mode) of a mode K, as shown at (K). |