发明名称 GAME MACHINE
摘要 <p>PROBLEM TO BE SOLVED: To enhance the amusement of a game by realizing high presentation effect.SOLUTION: In a timer notice presentation, display timer images H1 to H3 are displayed in a presentation display part 200a. In the display timer images H1 to H3, the remaining time until the generation of a presentation is displayed at an interval of 0.1 second. When the displayed time of the display timer image H1 becomes 0.0, a prescribed presentation is performed as shown in (c) and (d), also the display timer image H1 is erased from the presentation display part 200a. After that, as shown in (e), a transit animation in which the display timer images H2 and H3 move downward is performed, but during the time, the update of the displayed time is stopped, and after the transit animation is finished, the displayed time is corrected and displayed as shown in (f).</p>
申请公布号 JP2015085082(A) 申请公布日期 2015.05.07
申请号 JP20130227957 申请日期 2013.11.01
申请人 HEIWA CORP 发明人 OTAKA TAKESHI
分类号 A63F7/02 主分类号 A63F7/02
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