发明名称 |
HARDWARE OVERLAY ASSIGNMENT |
摘要 |
An aspect of the present invention proposes a novel approach that can reduce the total number of the overlays to be composited during the display of graphical output in a mobile computing device. As a result, the total number of memory bandwidth and the usage of a graphics processing unit by a pre-compositor can be decreased significantly. According to one embodiment, this new approach is implemented with a display panel with embedded memory which supports a partial update, or refresh feature. Which such a feature, the layer compositor (typically either the display controller or GPU) is able to keep track of actively updating regions of a display panel by checking if each layer has new content to be displayed. |
申请公布号 |
US2015100884(A1) |
申请公布日期 |
2015.04.09 |
申请号 |
US201314048882 |
申请日期 |
2013.10.08 |
申请人 |
Nvidia Corporation |
发明人 |
RYU Donghan;YAMOTO Naoya |
分类号 |
G06F3/0482 |
主分类号 |
G06F3/0482 |
代理机构 |
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代理人 |
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主权项 |
1. A method for generating a plurality of graphical overlays for a display frame, the method comprising:
receiving input data corresponding to a plurality of graphical layers; generating a composition list comprising the plurality of graphical layers; determining a plurality of active layers and a plurality of static layers from the plurality of graphical layers; calculating a union area comprising the plurality of active layers; determining a set of static layers, the set of static layers comprising static layers from the plurality of static layers without an intersection with the union area; filtering the set of static layers from the composition list; and storing data corresponding to the plurality of active layers comprised in the composition list in a plurality of graphical overlays, the plurality of graphical overlays being comprised in a display controller of a computing device. |
地址 |
Santa Clara CA US |