发明名称 PACHINKO GAME MACHINE
摘要 <p>PROBLEM TO BE SOLVED: To visually naturally connect a demonstration video to a forenotice video.SOLUTION: Video data V00 are served to display a demonstration video, and a switching scene is set to the demonstration video. Video data VY1 are served to display a forenotice video. A start scene S1 of the forenotice video is set same as the switching scene of the demonstration video. When a game ball enters an operation-start hole, a Pachinko machine determines whether it is the switching scene or not according to a value of a timer, and, when it is determined to be the switching scene, transmits a command. When the command is transmitted, the reproduction of the video data V00 is made to stop at the switching scene, and the reproduction of the video data VY1 is started from the start scene S1, so that the demonstration video is visually naturally connected to the forenotice video.</p>
申请公布号 JP2015061685(A) 申请公布日期 2015.04.02
申请号 JP20150000842 申请日期 2015.01.06
申请人 OKUMURA YU-KI CO LTD 发明人 KAWASHIMA SATORU
分类号 A63F7/02 主分类号 A63F7/02
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