发明名称 GAME MACHINE
摘要 <p>PROBLEM TO BE SOLVED: To provide a game machine where actions to reduce a gap in player's cognition can be smoothly performed.SOLUTION: A game machine comprises: a game machine body including a game board 4 having a playfield 1100 where game balls flow down; a launcher which launches the game balls into the playfield 1100; a tray unit 300 which is provided on a front face part of the game machine body and stores the put-out game balls to provide to the launcher; and a beating pad 1510 which exists as a target of actions for reducing a gap of cognition which, when at least one event actually occurred among all events that may occur during executing the game is different from player's cognition on the event, can reduce the gap between player's cognition on the at least one event and player's cognition before the event occurs.</p>
申请公布号 JP2015029802(A) 申请公布日期 2015.02.16
申请号 JP20130162829 申请日期 2013.08.05
申请人 DAIICHI SHOKAI CO LTD 发明人 ICHIHARA TAKAAKI;SAKAI SEIJI;EGUCHI KENICHI
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
主权项
地址