摘要 |
<p>A method is disclosed for transmitting a 3D representation of a 3D scene model, the 3D scene model being information defining geometry and material information for a set of 3D objects and light sources and being stored in a server, from the server to a first client device, over a data communication network, wherein the 3D representation corresponds to a virtual viewing point for a first user associated with the first client device, the method comprising:
- deriving in the server, from the 3D scene model, representation information for the 3D objects;
- performing compression of the representation information;
- forwarding the compressed representation information towards the first client device for display;
wherein the representation information further comprises illumination information for the 3D objects, and wherein illumination information for the 3D object corresponds to more than one virtual viewing point for a user; a server and a routing means.</p> |