摘要 |
This contribution presents an improved method for the texture merging candidate in 3D- HEVC. In the current 3D-HEVC, the reference indices and motion vectors of a depth block in texture merging mode are inherited directly from the collocated block in the texture picture. Although this design works well in the common test condition, it may not deal properly with the situation when reference lists of the texture component and the depth component are configured in different ways. To tackle this problem, it is proposed to inherit the POCs and ViewIds of reference pictures instead of the reference indices. In another proposed method, it is proposed to restrict the reference pictures for depth map and collocated texture should have the same POC and ViewId. This bug-fix does not affect the coding performance under common test condition. |