发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of facilitating a synchronous performance control easy.SOLUTION: A CPU of a performance control part acquires, through an operation input of a performance button or the like, a machine number information of game machines per unit row of island equipment, the machine and information of a row unit, the positional information of the CPU itself on a row, and the information of a reference base, prepares and stores a table for a synchronous performance execution table and stores the same in the RAM of an RTC. On the basis of such table, a synchronous performance is controlled on adjoining synchronous performance execution beds 101 and 102. In the synchronous performance, a notification on a next time model is performed on condition that a predetermined input operation such as a password input is performed together with an image having a specific character moving from the right to the left. This notification is performed only till the day preceding a day, on which a next time model is introduced into the hall. An image or a sound to be used for the notification is stored in a ROM.
申请公布号 JP2014226169(A) 申请公布日期 2014.12.08
申请号 JP20130105508 申请日期 2013.05.17
申请人 KYORAKU SANGYO CO LTD 发明人 ABE KOJI;SUZUKI KOICHI
分类号 A63F7/02 主分类号 A63F7/02
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