发明名称 Methods and apparatus for monitoring video games
摘要 Methods and apparatus for monitoring video games are disclosed. An example method disclosed herein comprises monitoring game content corresponding to a game medium played by a game console, processing the game content to determine a set of metering data, and cross-referencing the set of metering data with a set of reference data corresponding to a set of known games.
申请公布号 US8863218(B2) 申请公布日期 2014.10.14
申请号 US200611465389 申请日期 2006.08.17
申请人 The Nielsen Company (US), LLC 发明人 Wright David Howell;Lawrence, III Bradley R.;Ramaswamy Arun
分类号 H04N7/173;A63F13/40;H04N21/658;H04N21/8358;H04N21/442;A63F13/30;H04N21/478 主分类号 H04N7/173
代理机构 Hanley, Flight & Zimmerman, LLC 代理人 Hanley, Flight & Zimmerman, LLC
主权项 1. A method to monitor exposure to video game content, the method comprising: determining a set of measurement data corresponding to a set of video game content sources of a composite video game presentation to be presented by a video game console, the set of measurement data including first data indicating whether first content associated with a first video game content source is actually included by the video game console in the video game presentation, the set of measurement data including second data indicating whether second content associated with at least one of the first video game content source or a second video game content source is cached in the video game console for possible later inclusion in the video game presentation depending upon a later point-of-view of a player of the video game during game play, the set of measurement data further comprising a memory signature based on a sequence of memory accesses of a video game medium; and reporting exposure to the composite video game presentation based on the set of measurement data.
地址 Schaumburg IL US