发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine for giving less discomfort and distrust to a player when a suggestive performance is ended.SOLUTION: When a lottery such as a second AT or the like is performed within 32 games from the lottery of a first AT or the like, a sub control part updates a counter to display a game number from the second lottery, and a cherry pattern is continued even after the update if a counter pattern before updated is cherry one. On the other hand, the sub control part changes the cherry pattern from the cherry one into an ordinary one after a battle performance even if 32 games have not passed but if the counter pattern at the first lottery time is a cherry pattern but if a performance, in which an ally character is defeated in a battle performance after the first chance zone start, is executed so that an AT fixing notification is not performed.
申请公布号 JP2014171609(A) 申请公布日期 2014.09.22
申请号 JP20130045873 申请日期 2013.03.07
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO;NAKANISHI MASAYUKI
分类号 A63F5/04 主分类号 A63F5/04
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