发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which can give a benefit to a game player who plays games continuously and improve operation rate of the game machine.SOLUTION: A game machine has: receiving means for receiving a login request from a game player; continuous use frequency storage means for storing continuous use frequency to be counted when use history of the game machine which is recorded in the case of the game with the login request satisfies a predetermined counting condition continuously; repeat determination means for performing a repeat determination of whether or not a repeat condition in which the continuous use frequency is a predetermined frequency or more is satisfied; privilege imparting means for imparting a privilege when the repeat condition is satisfied; mission setting means for setting a mission when the repeat condition is not satisfied; mission achievement information creation means for creating information indicating whether the mission is achieved or not; and code information output means for creating and outputting code information which can be transferred to an information management device using the mission achievement information. When the mission is achieved, the repeat condition is satisfied in the next game.
申请公布号 JP2014171601(A) 申请公布日期 2014.09.22
申请号 JP20130045689 申请日期 2013.03.07
申请人 KYORAKU SANGYO CO LTD 发明人 TAKEUCHI TADASHI ; INABA TAKUYA
分类号 A63F7/02 主分类号 A63F7/02
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