发明名称 GAME MACHINE
摘要 <p>PROBLEM TO BE SOLVED: To provide a game machine not imparting distrust to a player.SOLUTION: When symbols stopped by symbol stop control means are not symbols corresponding to an internal winning combination though one prescribed combination of a plurality of kinds of prescribed combinations is determined as the internal winning combination until a specific start condition is satisfied in an RT2 operation state that is a carry-over state, a game machine transfers to an RT1 operation state from the RT2 operation state. When the specific start condition is satisfied until it is distinguished that the symbols stopped by the symbol stop control means are not the symbols corresponding to the internal winning combination though the one prescribed combination of the plurality of kinds of prescribed combinations is determined as the internal winning combination, the game machine transfers to an RT non-operation state (a high replay state) from the RT2 operation state.</p>
申请公布号 JP2014158689(A) 申请公布日期 2014.09.04
申请号 JP20130271919 申请日期 2013.12.27
申请人 UNIVERSAL ENTERTAINMENT CORP 发明人 TOMOTO DAIJIRO;IDESAWA MASANORI;FURUKAWA CHIE
分类号 A63F5/04 主分类号 A63F5/04
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