发明名称 Systems and methods for enhancing cognition
摘要 The disclosure is directed to cognitive training exercise adapted to train working memory systems in mammals in an intuitive, engaging, and adaptively challenging way to enhance cognition. Exercises engage users in the task of first seeing a grid with angled “bumpers” placed in various places throughout the grid. After a short initial presentation, the bumpers disappear, and the user must remember the location and orientation of the bumpers and calculate a route that a “pinball” will travel after being released from a designated starting position. In this way, the user is manipulating the remembered grid layout in working memory to solve a physically realistic task.
申请公布号 US8821242(B2) 申请公布日期 2014.09.02
申请号 US201313780882 申请日期 2013.02.28
申请人 Lumos Labs, Inc. 发明人 Hinman Tyler;Katz Ben;Hardy Joseph L.;Drescher David
分类号 A63F9/24;G09B5/00;A63F3/00;A63F13/00 主分类号 A63F9/24
代理机构 Shartsis Friese LLP 代理人 Shartsis Friese LLP ;O'Regan Cecily Anne;Cray William C.
主权项 1. A method for enhancing cognition of a participant, the method comprising: providing, via a computing device, multiple graphical elements in a board configuration, wherein the multiple graphical elements are available for visual presentation to the participant; visually presenting a temporal sequence of a plurality of graphical elements, including displaying, via a user interface display device, each graphical element at a respective location in a visual field, wherein the plurality of graphical elements includes two or more of each of one or more circular elements, one or more linear elements, and one or more decoy linear elements; requiring the participant to respond, via the user interface display device, to the presented temporal sequence, including indicating a travel path for the one or more circular elements from a start point to an end point, by selecting the correct end point on the board configuration, which travel path involves the circular elements engaging the linear elements and not engaging the decoy linear elements; determining whether the participant responded correctly by selecting the end point; modifying at least one of a duration of the visually presenting or complexity of the visually presenting based on the determining; and repeating the visually presenting, the requiring, the determining, and the modifying one or more times in an iterative manner to improve the cognition of the participant.
地址 San Francisco CA US