发明名称 GAME MACHINE, AND MANAGEMENT METHOD FOR THE GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine for determining at a power activation time whether or not data stored in control information storage means such as a RAM is broken, thereby to recover the broken data.SOLUTION: In a game machine, a sub control part for controlling a performance in accordance with the progress of a game on the basis of a command outputted from a main control part comprises: control information storage means such as a RAM for storing the data of an OS or the like; and backup control information storage means for the backup of the data stored in the control information storage means. The sub control part determines whether or not the sum value of the data stored in processing information storage means and backup control information storage means is normal, and whether or not the magic code of the stored data is identical, and copies the data of the backup control information storage means to control information storage means if the sum value is normal and if the magic code is identical.
申请公布号 JP2014150872(A) 申请公布日期 2014.08.25
申请号 JP20130021295 申请日期 2013.02.06
申请人 UNIVERSAL ENTERTAINMENT CORP 发明人 YANAGI KAZUYUKI ; NISHIDA ATSUSHI ; KAWAGUCHI NAOHIRO ; TANAKA KOICHI ; ONO SHUJI
分类号 A63F5/04;A63F7/02 主分类号 A63F5/04
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